![]() ![]() The 3D models are low-poly, textures are lousy, but this is a ten year old game (well, roughly), and modern hardware had no problem running it, and the gameplay held up quite well.Īnd the memories come back. weird.Īny way, with graphics turned to the max and 4x AA and all that, the graphics are good. There could have been a few spies, but the backstories are just that. While Soviets do have female snipers, no women from US or UK or any other nation got combat training that I know of, much less became special operators. And in the interest of gender equality, they managed to add a lot of female combat soldiers that simply does NOT exist as veterans from WW2, and I do mean snipers and whatnot. Okay, I'm playing Sentinels, and it's basically Silent Storm meets Jagged Alliance. Were I ever to code a game, I'd be sure to include that (but with better inventory management of said items). I love finding new guns on the dead bodies of fallen enemies, and getting to keep as much as I can carry of the battlefield. One of my favorite aspects of the game is the "See it, Take it, Keep it" theme. I usually practice marksmanship by levelling entire towns with rifles, or hacking away a wall to collapse a building while practicing melee - for some reason it never gets dull. I've only had that encounter once and it was the first Panzer fight I had that game, which made it doubly-difficult - but I walked out with lots of new toys. ![]() I felt that the "alien" aspect was humorous, and not really annoying. The last fight is particularly brutal, and I've only succeeded at it once, and it has been the reason I stopped playing several times (any time a game seems to cheat so blatantly in order to make something hard I tend to walk away from it). Some battles specifically stand out - like the Panzerklien factory and taking those down, or the japanese ninja random encounter (where everyone seems to have high stealth and interrupt, and the commander has a katana and can sneak-kill a commando in one round). I've very patient, and don't mind the 'grind' to get some things done. I remember feeling like some things needed a little fixing, but nothing major (like training in Engineering or Medical, or the prerequisite skills for some things - particularly medical items). I prefer my mods to be "tested" and "plug & play" over "fiddle and fart" or "trial and error". I was curious if anyone's ever successfully modded this game, and if so, what did you do to it? I saw what looks like a requirement to get SQL running on the machine in order to mod it - while that doesn't rule it out, it does make it less appealing. Despite the flaws, it's still a hugely fun game for me and I can't stop installing and playing it once a year. I don't have Sentinels (and may never) but have played through this game at least once to completion - which is rare for me. This morning I felt like explosions and gunfights, but tactically. I spent 3 hours last night installing, tweaking, updating, and modding X3 - only to be so worn out from that that I had no interest in actually playing. This should be pinned game cannot be completed without it, even though we pay $team.Post may contain spoilers, but the game is several years old - hope no one minds. She was visible near rocket nose-cone, from the door where enemies come out (varies). Third, Launched game via Steam UI, loaded a save prior to final mission (Orginzation's Base).įinally, the boss showed up on the map and gunned down three of my units :o Second, I used Steam's Verify Cache, which replaced 99 files. ![]() If more specs/details are required, please let me know.įirst, I removed d3d9.dll as recommended, but it didn't resolve the issue. I had the same problem as Jeff Kaos, where the game.exe would crash after patching. ![]()
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