When I try to run visual pinball_GL to oculus will show that the program is starting up and the laptop shows that it is loading the table. I have no idea how it does this since the side art is not a part of my vpx em tables but the artwork is spot on! As a side note the VPX VR-Launcher 4.exe is pretty AMAZING as it shows the side art for my EM tables as well as the backglass and table art. I've turned off my antivirus for one test and also installed what I think is the latest vpinmame (VPinMAME-sc-3.5-23-efc84db-win-x86).Īs I mentioned the "VPX VR-Launcher 4.exe" works and the config file has been edited to see my visual pinball folder and the appropriate exe's. The openComposite.ini file has "enableAudio=false" as its contents. With all DLL's unblocked (openvr_api.dll was initially blocked even though it was unzipped by 7-zip which usually auto-unblocks). "VR Enabled" is checked and the rest of my settings look like this.Īnd my visual pinball folder looks like this. I followed the tutorial video by the "VR Guys" and I'm using a Quest 2 so I have opencomposite instead of Steam. Rob introduced some shader fixes that made all the Nvidia updates compatible.Īnd thanks for all of your contributions to the for the reply (btw love the screen name)! Also, what version of VPVR are you using, if not the updated version (or at least the shaders) from Rob Ross then VPVR will not work for most with Nvidia updates from. My laptop has an NVIDEA GeForce GTX 1660 TI.Ī few things to check, are you using opencomposite or Steam? I have read that "VR Enabled" is a must, your link should be connected to a USB 3, start the Oculus software and look into the headset and connect to "Link" before starting VPVR. VPX will load and start vPinMame with the DMD in the upper corner of vpx but then it stalls and quits out of vpx. I can get the VP VR running but and if I turn the "VR Enabled" setting to "auto detect" I can get the table to run in vpx_gl on my desktop but not via the Quest 2 with a link cable. I'm having problems getting my Oculus Quest 2 to run VPX GL as well. Found the 32 bit version of opencomposite here
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